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Wednesday, August 02, 2006

 

Challenge problem à

The Taos Discussion à

ontologyMapping à

The Second School of Semantic Science

 

Key-less Hash Glass Bead Games

 

On the limits of the OWL standard à [184]

Summary of the discussion up to this point à [186]

 

 

 

Push and Pull Information Flow

 

Statement of the Issue

 

First responses from John and Andrew  à [2]

 

Open discussion ...

 

I feel inadequate to the task of defining what "pull" might mean in a future media system.  So I ask a small circle of good friends to help me see this better. 

 

Push and pull are not opposites.  Push is far easier to create than pull, and push originally (in history) came from single (powerful) sources that broadcast out in a one to many fashion. Pull requires that the pulling agent or person "know" the entire universe of relevant information (and this is where my concept of a digital Glass Bead Game (dGBG) or the measurement of the social discourse seems to be required - but not by the government and not by corporations - this has to be an open transparent system.  (At least this is how I have figured... and am interested in other's opinions)

 

If everyone only pushed we would have the current system.  Part of the revolution that has been talked about involves the ability to allow more sources to broadcast.  This discussion was originally about an in-house film studio with specific cameras that produced content for the web.

 

As the story unfolded, the details of this web cam were to change over the year that we have talked.  What remained consistent was the notion that individuals should have more control over private information spaces.

 

The issue starts to be "complex" when one attempts to define an information space... and this is something that several people in my inner (digital Glass Bead Game) circle are doing PhD thesis on and other works - including development of scholarly thesis for eventual publication. 

 

The real relationships between individual self, family, social units and the world are active; but not easily reified into the agents, avatars, and "skins" (as David B. just referred to) .  Our society does not even have a common understanding of what might be "Human Mark-up Language" (Rex B. work) or that there is advanced knowledge of how cognitive processes flow from one instance to another (with Topic Maps). And ...

 

...(and) the formative category theory that is likely the key to real measurement of "right now" (Peter S's work with me). 

 

So how might one actually pull information about products and information about (say) university type knowledge; given that our society "seems" not prepared to understand what "information pull systems/viewpoint might be to each person".

 

Brad Cox knows, in theory, that economies could be as dynamic, with high quality information pull systems, as with this constant and sometimes misleading/harmful, damaging, advertising.  The question is how to make the "flip". 

 

No matter what, society will change and this change will create new industries and leaves old ones behind.  Some of the changes, from push only to push-and-pull information systems, are strongly resisted by the mechanisms of this current advertising driven economy.  It is said (often and with great authority) that the social world will fall apart without the constant advertising effort. 

 

Scholarship is needed to understand the impacts of pull technology and to help the cultural transitions where possible.  Brad's work deep frames this scholarship. 

 

Brad's historical perceptive helps the process of allowing the individual to see that any new economic system is just a different one from what we have now, and that a new pull economic system is consistent with his progressive notions of universal and deep education. 

 

At this point we realize that we are really talking about being the company that most significantly develops an important bridge to the new economic and educational systems. 

 

 

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